Wrapping up the basic A.I for standard enemies

Tonight I put in the last segments of code for the basic enemy A.I. It needs a coat of polish and some tweaking, but it's all there. I reckon at some point this week I'll be moving on to the rest of the game. Happy days!

It's late, so I'm going to wrap it up for tonight. If possible, tomorrow I want to quickly summarise some of the new ideas for the game, and make a proper blog post about the state of everything. However, I'm in work tomorrow, so I must get some sleep.

Chao!
- Rob

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