What have I been up to this weekend?

I've just finished a whole bunch of sprites for the main character, the companion and one enemy. This includes basic weapon types and a death animation. See below!


Worth noting is the death animation is several frames of the character being thrown backwards, and then several different lying frames. There are "slumped" frames too for when the character is against a wall. This is a little buggy still, it works a lot of the time but still cuts through too many times. 

Apart from tweaks here and there, I can't think of anything else significant I've done. Right, time to relax, it's getting late. Chao! - Rob

Comments

Popular posts from this blog

A productive day!

Tile Bleed & Looking at Art Style (Again)

Moveset Expansion (and controller support!)