Narrative Segments

I've been working alternate days on the game, one day on other work (3D art, portfollio stuff) and the other on Downfall Inc. It's been tough going, stopping and starting isn't great but I have no choice.

I've been cooking up the framework for some narrative elements, so little dialogue scenes and whatnot. I'm happy with how it's coming along. The above is a screenshot from the opening scene for the first mission, with Geist giving a little monologue about how she's been pulled from her bed to go on some mundane mission that's clearly beyond the OSA. It's the equivalent of calling the SAS to break up a gas station stand-off. Of course, there's more to it than that, but you have to find that out as you go ;)

Working furiously on getting the first act done so I can demo it, need some sleep for now though. Goodnight and have a great weekend :-)

- Rob


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