Weapon Mods
I've implemented the basic code for weapon mods over the past few days, allowing for the full range of planned mods; Dual Wield: Take a second off-hand weapon. For example, dual magnum pistols. The second pistol mirrors the first in additionally selected weapon mods. +P Ammunition: Over pressurised ammunition. Causes more damage per shot. Extended Magazines: Magazine capacity increased. Useful for machine pistols. Silencer: When attached, drastically reduces the sound of the weapon. Decreases the range at which enemies can hear and detect your shots. Anyway, it's half midnight. I'm off. - Rob