Aim & Reload Animations Aside from the knife, I've done the aim and reload animations for all the other standard weapons. Specialist weapons, such as the sawed-off, will need their own, but for now there's a standard aim and reload for: - Single Handgun - Dual Handguns - Sub-machine Gun - Assault Rifle (bullpup / rear reload) - Shotgun (Pump-action reload) Pump-Action Logic After each shot, a animation is played to mimic the standard action of the pump-action shotgun. In other words, fire a shot, and the character pumps the shotgun to load in the next shell. Additionally, when you reload you reload one shell at a time, rather than a complete reload with standard weapons. Sound I've stuck in plenty of gunshot sounds for when weapons are fired, at the moment there are unique sounds for the pistol, sub-machine gun, assault rifle and shotgun. Additionally, for pump-action weapons like the pump-action shotgun, there is a special sound after each s