I don't know if I explained this before, but as this project has gone on I've had less and less time to work on it, and increasingly complicated tasks to complete. I work weekdays, leaving me a few hours after to work on the game (if nothing else is in the way, and if I'm not shattered). I see my girlfriend pretty much every weekend, so I don't work on it there. Compare that to when I started, when I had considerably less responsibilities (no job, no lady).. you can see why I'm so slow to update. Right, anyway, enough of making excuses. Just wanted to defend myself a little. Now onto the real purpose of this blog - stuff! I completely rewrote the menu and now there's a basic menu system all sorted. It needs art, but it's functional. I can't do any art until I have a style guide, so that's on the shelf for later. One (serious) problem involves a concept known as 'delta time'. See, for some reason, in the software I'm using, frame
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